Utility_Apps/Blender/simple scripts
Ryan Schultz bd14b9c903 Add Snap to Surface operator; rename plugin to Object Transform Tools
Incorporates "move objects down to the top of a surface" as a proper
OBJECT_OT_snap_to_surface operator using BVH raycasting to drop selected
objects flush onto the active mesh. Adds a menu separator to group the
two new entries from Blender's built-in transform items.
2026-04-19 08:09:16 -05:00
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Bonsai Preferences Script Add generic Bonsai preferences startup script 2026-03-03 16:49:57 -06:00
CSV Terrain Import for Blender The following scripts import survey-style CSV point data into Blender and generates a triangulated 3D terrain surface. 2026-02-23 16:56:03 -06:00
Delete Redundant Meshes snapshot 2025-09-10 09:31:12 -05:00
Export Shader Nodes Export Shader Nodes 2026-04-01 15:39:57 -05:00
Link Multiple Assets into a File snapshot 2025-07-11 08:27:54 -05:00
Move origin to the lowest or highest in the XYZ snapshot 2025-07-11 08:27:54 -05:00
Redistributes keyframes by motion updated so that large combined location + rotation changes don’t create overly long time gaps between keyframes. 2025-10-11 14:03:53 -05:00
select all mesh with the same material base name snapshot 2025-07-11 08:27:54 -05:00
Select objects with an edge angle within a certain range Add Blender script to filter mesh objects by edge angle 2026-01-26 17:02:51 -06:00
Select objects with specific representation snapshot 2025-09-10 09:31:12 -05:00
Selects all the instances that are connected to a type snapshot 2025-09-10 09:31:12 -05:00
swap out a collection instance with another snapshot 2025-07-11 08:27:54 -05:00
Selects only those instances that are instantiated once.py snapshot 2025-09-10 09:31:12 -05:00