Incorporates "move objects down to the top of a surface" as a proper OBJECT_OT_snap_to_surface operator using BVH raycasting to drop selected objects flush onto the active mesh. Adds a menu separator to group the two new entries from Blender's built-in transform items. |
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| .. | ||
| Bonsai Preferences Script | ||
| CSV Terrain Import for Blender | ||
| Delete Redundant Meshes | ||
| Export Shader Nodes | ||
| Link Multiple Assets into a File | ||
| Move origin to the lowest or highest in the XYZ | ||
| Redistributes keyframes by motion | ||
| select all mesh with the same material base name | ||
| Select objects with an edge angle within a certain range | ||
| Select objects with specific representation | ||
| Selects all the instances that are connected to a type | ||
| swap out a collection instance with another | ||
| Selects only those instances that are instantiated once.py | ||