Incorporates "move objects down to the top of a surface" as a proper OBJECT_OT_snap_to_surface operator using BVH raycasting to drop selected objects flush onto the active mesh. Adds a menu separator to group the two new entries from Blender's built-in transform items. |
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| Bat | ||
| Blender | ||
| Building_Code_Assistant | ||
| Chrome/Zoom SVG | ||
| Git | ||
| Shell/AddOCR | ||
| Svg2PngPdf | ||
| Video/random_video_clip | ||
| .gitignore | ||
| .gitmodules | ||
| README.md | ||
OpeningDesign
An (uberly) transparent & open source architectural studio.
In-the-Open
All of OpeningDesign's projects are conducted out-in-the-open. That is, during the development of any one project, all the content is hosted publicly on Github, Gitlab or Gitea and is open source. All team communication is conducted through public Matrix chat rooms.
Our about page provides a more nuanced description of this open approach.
License
Per usual, unless otherwise noted, all content associated with OpeningDesign projects is licensed under an open source, 'copyleft' license:
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)--freely available to any party, for any use, assuming the terms such as Attribution and ShareAlike are honored. Attribution to be given to the entire team associated with the project.
